![]() ![]() I've gone ahead and listed pretty much the full credits in Phoebus' Set below. This project started as a modification of Phoebus' Graphic Set and as of today, still retains graphical assets from many different contributors. Mac users please visit this post for Information and download -> MacNewbie Pack ReBorn Rejoice! Please visit his post here for more information and download link -> PeridexisErrant's LNPĦ- Frici has also included the graphics set with the MacNewbie Pack. It makes installing and removing different tilesets much easier and comes with a whole bunch of utilities, mods, updates and fixes. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets.ġ - Uninstall any previous graphics pack from your dwarf fortress installation.Ģ - Download my graphics set here -> DOWNLOADģ - Unzip the file and copy the contents of Spacefox 34.11 to your dwarf fortress main directory.ĥ - I'm very happy to say that PeridexisErrant has decided to included the Spacefox graphics set in his updated Lazy Newbie Pack. This graphic and tileset is still very much a WIP. Inspired by Jolly Bastion and referenced from tile sets that have come before. If you run into a bug or something strange, keep me posted!Ī 16x16 tile and graphic set created with a simple, clean look as a goal. This week will be very busy for me as i will be heading over to Hong Kong for some business/fun. I apologize if i haven't replied to any messages lately. I'll be starting work on goblins and kobolds hopefully some time soon. Check out the change log for a full list of changes! Also make sure to check out the credits as i've updated the info. I've also addressed some problems you guys have pointed out like visibility of black sand floors and walls and also the X cursor being too dull/dark. Alot of trial and error with transparencies and figuring out how the game applies colour and then modifiying about tedious. This setting is called _scope and is active by default.Main tile-set completed! Dwarves completed! I'm happy i got past that hurdle. For it to work on current kernels you will need to disable a kernel security feature, since it directly accesses and modifies the memory of a running Dwarf Fortress instance. StoneSense is an isometric Dwarf Fortress visualizer, as a plugin included with DFHack.ĭwarf Therapist ( dwarftherapist AUR or dwarftherapist-git AUR) is a utility to tune dwarvish behavior (makes micro-management a lot easier). Quickfort is a DFHack plugin that helps you build fortresses from "blueprint". This plugin is enabled by default in the DFHack, accessible from the units screen. Manipulator is an in-game alternative to Dwarf Therapist with much of the same functionality, but does not require extra permissions. Similarly to the Dwarf Fortress packages, the DFHack packages add files and symlinks to ~/.dwarffortress/, including dfhack-config/ which contains files that can be edited to configure DFHack. To start Dwarf Fortress with DFHack, execute dfhack instead of dwarffortress, or create a custom desktop entry. ![]() There are multiple dfhack packages available in the AUR. See the Dwarf Fortress wiki for information about configuring TEXT mode.ĭFHack is a Dwarf Fortress memory access utility, with many useful scripts and plugins. To make changes to files in the main raw directory that only affect one user, either delete the link and copy the directory from /opt/dwarffortress/ to ~/.dwarffortress/, make the changes to a save (though that will not work for changes that affect world generation), or manually install a copy of Dwarf Fortress to a directory in the user's home directory and make the changes - and run the game from - there (see Manual or multiple installations on the Dwarf Fortress wiki). ( Dwarf Fortress stores a copy of the raw directory for saves in the saves directory, so changes there will only affect that save for that user.) This includes the raw directory, so changes to /opt/dwarffortress/raw/ - either directly or through the link - will affect new games for all users. dwarffortress/ are symlinks to directories in /opt/dwarffortress/. When first run, Dwarf Fortress that was installed via Pacman creates a hidden folder in the user's home directory, ~/.dwarffortress/, to store configuration files, save files, etc. ![]() See also the Installation page on the Dwarf Fortress wiki. Other bundles, starter packs, tilesets, and mods can be found at the Dwarf Fortress File Depot. Īlternatively, the AUR has packages that bundle or add graphics tilesets and/or utilities. Linux (and Mac) releases are planned to return eventually. Note: v50+ Dwarf Fortress only has Windows releases as 2023-01, which need to be run via Wine or Proton. ![]()
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